Test methodology
What does the Geometry Stress Test measure?
The test raises the resolution of a generated height-map terrain and repeats FPS samples at each workload until they are stable. It continues far enough to bracket a 30% decline from detected peak performance. The reported stress result combines the stable peak tessellation workload and peak FPS, scaled by the test weight.
How to interpret the result
The result reflects peak stable geometry throughput as the test progressively increases the terrain tessellation workload.