Graphics Suite

WebGL 2.0 Test

Renders 1,060 frames of a detailed 3D scene through WebGL 2 at a fixed 1920 x 1080 internal resolution and measures frame throughput.

Suite
Graphics Suite
Test version
1.0
Result type
Performance score

What does the WebGL 2.0 Test measure?

The test renders a textured and animated 3D scene for 1,060 frames using WebGL 2. The benchmark render buffer is fixed at 1920 x 1080 with a 16:9 camera and device pixel ratio of 1. Average frame throughput determines the weighted performance score; the scaled on-screen preview is outside measured GPU timing.

How to interpret the result

The result reflects sustained 3D graphics throughput when the browser renders the fixed scene through the WebGL 2 API.